while trying to fix volume issues i crashed audition. i plan to record sound Thursday and Friday and finish editing by sunday possibly sans title.
Wednesday, April 29, 2015
Monday, April 27, 2015
Wednesday, April 22, 2015
Monday, April 20, 2015
narratve option 2:
light searches for friend (increase glow intensity and star count then radial rotation and add medley as call) no answer light tries again no answer, it moves around and tries from a different spot at first no answer then after delay very very faint answer, light gets excited and moves around tires call again, faint answer light glows more and gets louder answering call gets louder after x maybe two or three more attempts? (too many?) the other light comes into the scene and the other light rejoyces
light searches for friend (increase glow intensity and star count then radial rotation and add medley as call) no answer light tries again no answer, it moves around and tries from a different spot at first no answer then after delay very very faint answer, light gets excited and moves around tires call again, faint answer light glows more and gets louder answering call gets louder after x maybe two or three more attempts? (too many?) the other light comes into the scene and the other light rejoyces
revised narrative option:
light searches for friend vibrates to spawn new friend, new friend is sleepy tires to sleepy (change to sleepy color) other light having brightened up wanting to play nudges sleepy one, dose this a few time sleepy one becomes grumpy and chases playful one while its color changes form sleepy to red then red to playful(increase in sleepy tone to chipper?)
due to issue with light intensity controls may need to rely on glow spread.
light searches for friend vibrates to spawn new friend, new friend is sleepy tires to sleepy (change to sleepy color) other light having brightened up wanting to play nudges sleepy one, dose this a few time sleepy one becomes grumpy and chases playful one while its color changes form sleepy to red then red to playful(increase in sleepy tone to chipper?)
due to issue with light intensity controls may need to rely on glow spread.
Sunday, April 19, 2015
3 hours spent revising starting scene again changed timing and deleted most key frames, encountered lighting issue were intensity resets every time i render.
falling behind schedule, thinking of cutting narrative short in order to privatize emotion displayed movement. timing is proving much harder then i thought to make the light a believable entity with emotions and thoughts.
falling behind schedule, thinking of cutting narrative short in order to privatize emotion displayed movement. timing is proving much harder then i thought to make the light a believable entity with emotions and thoughts.
Wednesday, April 15, 2015
Monday, April 13, 2015
give personality to light, start playful and go form there
possibly have them multiply till the screen is blinded sort of like a merciless playfulness scenario.
no story board images available
plan:
finalize main concept for wed 15th
by render (post wed 22nd) have all light animated
animate heavily on the 20th and through out the weekend
collect sounds for/on the 27th
edit and attach sounds for end of 29th - 4th
today got self illumination to work and ironed out ideas more.
possibly have them multiply till the screen is blinded sort of like a merciless playfulness scenario.
no story board images available
plan:
finalize main concept for wed 15th
by render (post wed 22nd) have all light animated
animate heavily on the 20th and through out the weekend
collect sounds for/on the 27th
edit and attach sounds for end of 29th - 4th
today got self illumination to work and ironed out ideas more.
Wednesday, April 1, 2015
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