Monday, March 30, 2015

for wed i plan i finishing the robot dump room and finish the final render on the counter.

today i began work on dump room and encounter/fixed multiple errors with lighting.
here the test render of 5 seconds with the lighting, this is not the final angle for the camera.

Wednesday, March 25, 2015

made lighting animation and light animation for lighting lost all two hours of work to ender debacle. with time left made the counter and the number change animation in a separate scene.
Between now and monday i will to various small  test renders on how long things like lighting take and look but most time will be spent with fabrication.

Tuesday, March 24, 2015

three hours spent arguing with lighting active rigid bodies trying to get them to move in animation, figured out only the passive (receiving body) can be animated so far. managed to fix lighting thickness after half hour of searching. managed to animate lighting balls. began fabricating counter. spent four hours compensating for lack of glow reflection eventually fabricated solution if a little rough.

Monday, March 23, 2015

finished little character, worked on camera angel and dealt with reflections a lighting a bit.

once i finish the lighting situation of after a day of working on it has passed ill start making the lightning balls and animating them.

Sunday, March 22, 2015

Made basic outline of scene and rough of companion, researched smoke methods that would be easier on the mac.

was shown new browser based 3d modeling / game making software.  https://playcanvas.com/

Wednesday, March 18, 2015

managed to get basics of temperature based mist down, still need to work on how to shape it and control is motion while animating.

if the render proves to be an issue i may try to combine these new fluid and temperature methods with the standard smoke emitter and see if that cuts down on time any.

i also need to iron out the color so the mist has a strange lifelike quality fitting for the companion and to help set the mood.

need to finish the mist and start on my companion.



Monday, March 16, 2015

finished up story borad decided most important parts to worry about


will emial planning sheet

Saturday, March 14, 2015

plusfab

plus fabrications visit was pretty interesting i found the information on shared shop space and rentable studios particularly interesting and have begun factoring it into my plan for post graduation life.

Monday, March 2, 2015

questions for plus fabrication

do you guys actively participate in the design phase or simply follow and or advise?

have you ever worked on fine art pieces, sculptures and the like?